A Career Path Investment | AVNetwork

According to Bloomberg, the esports industry is bigger in revenue terms worldwide than the film and television industries combined. That’s put pressure on academia—and those who hold their purse strings—to address the issue, especially when film and television curricula are found at many colleges and universities.

[The Integration Guide to Esports]

While the University of North Carolina at Greensboro (UNCG) had a gaming and esports club, state legislators realized that esports was more than a game; it’s a career path for which students need training. On that note, UNCG received $2.4 million in state funds for “the operating, equipment, technology, marketing and programming costs associated with establishing an esports facility on the campus.”

Joshua Kell, Horizon AVL

Joshua Kell (Image credit: Horizon AVL)

Horizon AVL designed the 3,300-square-foot UNCG Esports Arena, which opened in April 2022, with a high-level learning/gaming environment to engage students academically and socially, as well as for participating in league competitions. Students can now take a variety of esports digital certificate programs, those pursuing a bachelor’s degree in hospitality and tourism management can add an esports management concentration.